Research 02 – V&A

Just found a really interesting project in V&A computer art collection called Materialized Sketch.

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Research – V&A

Actually, after the first lecture which is about Crafting Narrative (By Cecilie Gravesen), I am still not quite understand what is narrative mean until I got this blog from one of my classmates (because it is Chinese, I can get it better lol):

http://cargocollective.com/YuKueiP/Crafting-Narrative-Storying-Through-Objects-and-Making, (YuKuei Peng)

The writer of this blog is a curator who is interested in contemporary art, architecture and social issues.

From his perspective of Crafting Narrative Exhibition which I am also agree with him is that design is a way to present a deeper meaning to audience instead of design itself.

Presentation – Walter Benjamin

Our group is assigned to read a part of the book called <The work of Art in the Age of Mechanical  Reproduction> by Walter Benjamin. Overall, this book is talking about the differences between classical art and modern art from the aspect of art production theory and discussing the new artistic form – mechanical reproduction.

The part my group discussed is about the history of the form of an artwork such as woodcut and lithography and the development of them. Later, Benjamin is talking about his relationship among time, space, uniqueness and religion of an artwork . And then he is explaining his theory – Aura which is related to politics. At last but not the least, he is presenting the affects of modern technology on an artwork and then about the politics again.

From this book, what I am interested is ‘Aura’ theory. It says, ‘If, while resting on a summer afternoon, you follow with your eyes a mountain range on the horizon or a branch which casts its shadow over you, you experience the aura of those mountains, of that branch.’ From my perspective, I think the conversation and distance between visitors and artworks are inexplicable. I mean only visitors themselves can feel that individually. Different people with different purposes and understanding. To a extend way, this is a kind of ‘aura’ which is existed in the distance between an artwork itself and the viewer.

Also, understanding of arts for the masses is becoming much easier by mechanical reproduction.

Eva's notes

Eva’s notes

— 12/11/2015

Jon Rafman Exhibition

Today I went to Zabludowicz Collection where is North London. There is an exhibition about Jon Rafman who is an artist, filmmaker, and essayist. His work centers around the concept of the impact of technology on contemporary consciousness. On the one hand, I am thinking how to combine consciousness into my final project. On the other hand, I also want to put contemporary art thoughts into my project so that to elicit thinking by spectators themselves via reflecting current issue or something human beings are confused about. 

Still Life (Betamale) (Ball Fit), 2015

Still Life (Betamale) (Ball Fit), 2015

Still Life (Betamale) (Ball Fit), 2015

Still Life (Betamale) (Ball Fit), 2015

Still Life (Betamale) (Ball Fit), 2015

Still Life (Betamale) (Ball Fit), 2015

Still Life is ball pit with plenty of balls and a 4:54 mins HD video. To get into the pit via ladder, and then you will feel like falling into balls completely and hard to move. The feeling just like what the video wanna tell the public to, which is sinking into artist’s perpose.

Sculpture Garden (Hedge Maze), 2015

Sculpture Garden (Hedge Maze), 2015

Sculpture Garden (Hedge Maze), 2015

Sculpture Garden (Hedge Maze), 2015

Sculpture Garden (Hedge Maze), 2015

Sculpture Garden (Hedge Maze), 2015

Sculpture Garden is a maze with various head sculptures which are placed at different corner. There is a huge gold entire sculpture from the head to feet when you arrive at the centre of maze. There is nothing special at the beginning with this huge sculpture unless the staff wears 3D virtual reality headset phone 3D glasses for you. And then you would see the 3D virtual reality scenario of this maze and follow with the moving in this maze. Later you are transferred into a forest with mottled light shifting between leaves. At last, a slice of white light appears and you are back to the centre of maze again, and finished.

On The Humanity! (Waterbed Teal), 2015

On The Humanity! (Waterbed Teal), 2015

This interactive installation would make you feel like swimming when you laying on it. Meanwhile, the monitor playing moving illustration about a group naked people are swimming in the sea. Interestingly, for me, participants look like dead people in coffin when they are laying on the waterbed. Maybe this is the question what the artist want to point out.

— 07/11/2015

 

2015 LCC-IDC Graduation Show

2015 LCC-IDC degree show was held on 6th of Nov with different types of works. Personally, I think most of their works simply presents how an everyday object functions. However, I expected to see if their design could explore the meaning of an object in addition to its function.

For me, I think interaction deign is not only about the technology and how to reflect the needs of users (although these are necessary things). Just imagine, if simplify the function of an object or reduce the extra functions but keep the basic one, then what will happen? Or if let audience participate in the work (like the artwork called Rain Room), encouraging them to think by themselves when they are in a circumstance.

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Between – Liu Jianhua

 

 

Today I went to the contemporary Chinese artist Liu Jianhua’s solo exhibition ‘Between’, which was taken place at Pace Gallery, London.

It’s stimulating to see how does the artist render a traditional medium, porcelain, in a contemporary context.  The artist investigated the materiality of his art language in a delicate and spectacular way, which engaged the audience to walk around his ceramic installations.

4th of Nov, 2015

 

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Personae

Nicolas is talking about personae with us today. Basically that is about the needs of users, which is trying to figure out the final goal what users want. As an interaction designer, understanding users’ desire, need, motivation and context is the responsibility for a designer. “Personas provide us with a precise way of thinking and communicating about how users behave, how they think, what they wish to accomplish, and why.”(Alan Cooper, Robert Reimann, David Cronin, 2007). Therefore, specially focusing on a special group of people can achieve an accurate data to analyze the needs of users so that designers can design a product which can reflect the real function for users .

As a result, Nicolas sets a small task for us which is to design a water fountain. Nana, Yifei Lv and me are assuming the water fountain is for workers when they are waiting for the tubes. Basically sometimes, it will be very hot when you waiting for the tube. And sometimes, workers may feel stressful after work. And sometimes, workers may feel blur when they are ready for work. Thus, we got an idea that the water fountain could provide different types of drinks for workers such as water, coffee, tea, wine. Water is free for them, the rest of drinks may charge fees by using oyster cards. Meantime, the capacity of drink is set up in 20ml, 40ml. Because consumers can easily drink. About the design of water fountain, the tap is flexible. For an example, you can extend the tap meters away for another one.

The idea of water fountain for tube station